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Techno | multi-media music | web video production companies | tasteful stock music

Techno


Techno is a form of electronic dance music (EDM) that emerged in Detroit, Michigan, USA during the mid to late 1980s. The first recorded use of the word techno, in reference to a genre of music, was in 1988. Many styles of techno now exist, but Detroit techno is seen as the foundation upon which a number of subgenres have been built.

Techno had its roots in the electronic house music made in Detroit in the mid-'80s. Where house still had explicit connection to disco even when it was entirely mechanical, techno was strictly electronic music, designed for a small, specific audience.

The first techno producers and DJs -- Kevin Saunderson, Juan Atkins, and Derrick May, among others -- emphasized the electronic, synthesized beats of electro-funk artists like Afrika Bambaataa and synth-rock units like Kraftwerk. In the United States, techno was strictly an underground phenomenon, but in England, it broke into the mainstream in the late '80s. In the early '90s, techno began to fragment into a number of subgenres, including hardcore, ambient, and jungle.

In hardcore techno, the beats-per-minute on each record were sped up to ridiculous, undanceable levels -- it was designed to alienate a broad audience.

Ambient techno took the opposite direction, slowing the beats down and relying on watery electronic textures -- it was used as come-down music, when ravers and club-goers needed a break from acid house and hardcore techno.

Jungle techno was nearly as aggressive as hardcore, combining driving techno beats with breakbeats and dancehall reggae -- essentially. All subgenres of techno were initially designed to be played in clubs, where they would be mixed by DJs. Consequently, most of the music was available on 12-inch singles or various-artists compilations, where the songs could run for a long time, providing the DJ with a lot of material to mix into his set.

Stylistic Considerations
In general, techno is very DJ-friendly, being mainly instrumental (commercial varieties being an exception) and is produced with the intention of its being heard in the context of a continuous DJ set, wherein the DJ progresses from one record to the next via a synchronized segue or "mix." Much of the instrumentation in techno emphasizes the role of rhythm over other musical parameters, but the design of synthetic timbres, and the creative use of music production technology in general, are important aspects of the overall aesthetic practice.

The main drum part is almost universally in common time (4/4); meaning 4 quarter note pulses per bar. In its simplest form, time is marked with kicks (bass drum beats) on each quarter-note pulse, a snare or clap on the second and fourth pulse of the bar, with an open hi-hat sound every second eighth note. This is essentially a disco (or even polka) drum pattern and is common throughout house music and its derivatives (of which techno is one). The tempo tends to vary between approximately 120 bpm (quarter note equals 120 pulses per bar) and 150 bpm, depending on the style of techno. Some of the drum programming employed in the original Detroit-based techno made use of syncopation and polyrhythm, yet in many cases the basic disco-type pattern was used as a foundation, with polyrthythmic elaborations added using other drum machine voices. It is this syncopated-feel (funkiness) that distinguishes the Detroit strain of techno from other variants; indeed, this is a feature that many DJs and producers still use to distinguish their music from commercial forms of techno, the majority of which are devoid of syncopation. The original techno music was very high-tech with a very percussive feel, extremely tribal.

Compositional Techniques
Electronic dance music (EDM) tends to be produced with the aid of instruments (synthesizer keyboards) that are designed with the Western musical tradition in mind. However, techno does not always adhere to conventional harmonic practice, and such strictures are often ignored in favor of timbral manipulation alone. The use of motivic development (though relatively limited) and the employment of conventional musical frameworks is more widely found in commercial techno styles, for example Euro-trance, where the template is often an AABA song structure.

There are numerous ways to create techno, but the vast majority depend upon the use of loop-based step sequencing as a compositional method. Many techno musicians, or "producers," rather than employing traditional compositional techniques, will work in an improvisatory fashion, often treating the electronic music studio as one large instrument. This assemblage of devices will include units that are capable of producing unique timbres, but technical proficiency is required if the technology is to be successfully exploited. The equipment will be synchronised using a hardware or a computer-based MIDI sequencer; this enables the producer to combine, in one arrangement, the sequenced output of many devices. A typical approach is to create successive layers of material until a suitable mix is achieved. Once a usable palette of material has been generated, a producer may then focus on developing a temporal framework, a process of dictating how the work will unfold in time. Some producers achieve this by adding or removing layers of material at appropriate points in the mix. Quite often, this is achieved by physically manipulating a mixer, sequencer, effects, dynamic processing, equalisation, and filtering while recording to a multi-track device. Other producers achieve similar results by using the automation features of computer-based digital audio workstations. Some techno consists of little more than cleverly programmed rhythmic sequences and looped motifs combined with signal processing of one variety or another, frequency filtering being a commonly used process.A more idiosyncratic approach to production is evident in the music of artists such as Twerk and Autechre, where aspects of algorithmic composition are employed in the generation of material.

Retro Technology
Instruments utilized by the original techno producers based in Detroit, many of which are now highly sought after on the retro music technology market, include classic drum machines like the Roland TR-808 and TR-909, devices such as the Roland TB-303 bass line generator, and synthesizers such as the Roland SH-101, Kawai KC10, Yamaha DX7, and Yamaha DX100. Much of the early music sequencing was executed via MIDI using hardware sequencers such as the Korg SQD1 and Roland MC-50, and the limited amount of sampling that was featured in this early style was accomplished using an Akai S900. The TR-808 and TR-909 drum machines have since achieved legendary status, a fact that is now reflected in the prices sought for used devices. During the 1980s the 808 became the staple beat machine in Hip hop production while the 909 found it's home in House music and techno. It was the pioneers of Detroit techno who were making the 909 the rhythmic basis of their sound, and setting the stage for the rise of Roland's vintage Rhythm Composer.

Origins
The initial take on techno arose from the melding of Eurocentric synthesizer-based music with various African American styles such as Chicago house, funk, electro, and electric jazz. Added to this was the influence of futuristic and fictional themes that were relevant to life in American late capitalist society: most particularly the book The Third Wave by Alvin Toffler. Pioneering producer Juan Atkins cites Toffler's phrase "techno rebels" as inspiring him to use the word techno to describe the musical style he helped to create. This unique blend of influences aligns techno with the aesthetic referred to as AfroDiasporic Futurism. To producers such as Derrick May, the transference of spirit from the body to the machine is often a central preoccupation; essentially an expression of technological spirituality. In this manner: "techno dance music defeats what Adorno saw as the alienating effect of mechanisation on the modern consciousness".

Music journalists and fans of techno are generally selective in their use of the term; so a clear distinction can be made between sometimes related but often qualitatively different styles, such as tech house and trance. "Techno" is also commonly confused with generalized descriptors, such as electronic music and dance music.

The initial blueprint for techno was developed during the mid 1980s in Detroit, Michigan, by Juan Atkins, Kevin Saunderson, Derrick May (the so-called Belleville Three), and Eddie Fowlkes, all of whom attended school together at Belleville High, near Detroit. By the close of the 1980s, the four had operated under various guises: Atkins as Model 500, Flinstones, and Magic Juan; Fowlkes simply as Eddie "Flashin" Fowlkes; Saunderson as Reese, Keynotes, and Kaos; with May using the aliases Mayday, R-Tyme, and Rhythim Is Rhythim. There were also a number of joint ventures, the most commercially successful of which was the Atkins and Saunderson (with James Pennington) collaboration on the first Inner City single, Big Fun.

Detroit Sound
In merging a European synth-pop aesthetic with the sensibilities of soul, funk, disco, and electro, the early producers pushed electronic dance music into unchartered terrain. The initial pioneers of the emerging genre melded the beat-centric styles of their Motown predecessors with the music technology of the time to create characteristically soulful grooves. The resulting Detroit sound exerted an influence on widely differing styles of electronic music but also maintained an identity as a genre in its own right, one now commonly referred to as "Detroit Techno." Derrick May famously described the sound of techno as something that is "...like Detroit... a complete mistake, it's like George Clinton and Kraftwerk are stuck in an elevator with only a sequencer to keep them company."
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